Film editing was first started at late 1890s when first motion cameras were invented. The ideas of invented the cinematographer was comes from the Lumiere Brothers at year 1895. Ross (2015) stated that the Lumiere brother invented the cinematographer; a three way machine that recorded, captured and projected a motion picture. Then, kinetograph was invented by Thomas Edison and William Dickson to create motion pictures with the use of celluloid film. The film editing become developed in 1900 as the fist films with multiple scenes debut being cut with scissors and tape on editing tables(Roberts, 2015).
Color was being added in the films along with the wipe transitions, close-ups and special effects. The first ever continuity cut between scenes was a film title ‘For Love of Gold’ by D.W Grithins (Roberts, 2015). Before film editing 4advanced into digital editing today, it started with analogue editing. Robert (2015) describes that analogue editing involved cutting down the film negatives and placing them in order. Iwan Serrurier get idea for inventing a motion picture editing machine name Moviola as known as K.E.M.
That was the starter for the analogue editing era. With the development of technology, digital editing starts to taking over the analogue editing. Digital editing can shorten the time for editing and it is more efficient despite being costly. The first animated film that used the digital editing was released in 1960 called Hummingbird. Manoudi (2015) describes that filmmakers and editors, through long-term experience, have established editing techniques that help viewers experience a film as continuous in space and time, despite its discontinuous nature. In addition, Ross (2015) stated that “Film editing has come a long way. From cutting and sticking pieces of negatives together and stop/starting the camera to create effects, to high resolution CGI and green screen effects made on a computer.
Editing has always played a massive part in the production of a film. A film could not be made without it. It has branched off into groups including sound, visual, animated and storyline organization.”